The current roadmap for MOUSE: P.I. For Hire tracks 34 trophies and achievements. None of the hardest ones hinge on extreme combat difficulty. The real threat is missable content: side jobs, schematics, optional clues, and shop timing.

Combat trophy screenshot

Best 100 percent roadmap

Step 1: Clear the story, but stop at every hub

Talk to every NPC until dialogue repeats. That is the safest way to expose side jobs before they vanish.

Step 2: Track collectibles as you go

Papers, comics, and many baseball cards can be recovered later. Schematics and secret figurines are the big failure points.

Step 3: Clean up combat trophies on the way

Do not assume you will naturally get the burst-kill or environmental-kill achievements without planning for them.

Story achievements

These are the low-risk ones because normal progression carries them:

  • Smoked Cheese and Mirrors
  • Our Lesser Brothers
  • Tinsel Boulevard
  • Tip of the Cheeseberg

Collectible achievements

The tiered collectible achievements are manageable if you understand which items the shop can recover:

  • Newspapers: culminate in Extra! Extra!
  • Comics: culminate in The Prequel
  • Baseball Cards: culminate in Card Shark

Use the all collectibles guide and all collectible locations by chapter together if you are doing a single-save run.

Upgrade and weapon achievements

  • Guns, Lots of Guns: tied to collecting the weapon set.
  • This is My Boomstick!: one weapon to Tier 3.
  • We’ll B.A.N.G., ok?: full weapon upgrade route, which means strong schematic discipline.

If you want the shortest route to the strongest early build, use best B.A.N.G. upgrades.

Investigation and side-job achievements

These are where completionist runs usually wobble:

All side jobs screenshot

  • Dime Novel Sleuth: complete 5 side jobs.
  • Real Deal Gumshoe: complete all 14 side jobs.
  • So, Whodunit?: pin every clue to the board.

This is why you should read the separate all side jobs guide and mission replay and missables pages before late-game progression.

Combat achievements worth planning for

Group-kill trophies

  • Goud’em!
  • M-m-muenster Kill!
  • Hole-y Trinity

The easiest way to clean these up is to use heavy splash or a lined-up Tier 3 Boomstick opportunity rather than hoping they happen by accident.

Environmental trophies

  • Boom Town
  • Firestarter
  • Spike-D 16 TONS

Treat every explosive barrel, hanging crate, or crush hazard as progress toward cleanup.

Miscellaneous trophies

  • Pocket Aces
  • S’all in the Cards
  • Everybody Loves Rayguns
  • Quint’s Delight
  • Herr Flick of the Wrist

Raygun unlock trophy screenshot

These are easy to leave until late if you do not keep a short written checklist.

What makes a run fail

The common failure pattern is consistent:

  1. advancing the story before talking to hub NPCs,
  2. trusting the shop to recover everything,
  3. not keeping manual saves before missable-heavy missions.

Best companion pages

Sources